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Game in Beta. P2E in later phases.

Instructions and Information

Creating a Match

How to Play

You will first create or join a match. Matches are broken up into rounds. Each player makes a move from 3 possible choices per round. Once you select a move -- you cannot change your selection so choose wisely. You can select Attack, Block, or Repair. Once both players have selected a move -- the moves are revealed and health bars are adjusted if necessary and then the next round begins. You will continue round after round to select moves until the game concludes.
Player 1 Player 2 Result
Attack Block Player 1 Takes Damage
Block Attack Player 2 Takes Damange
Attack Heal Player 2 Takes Damage
Heal Attack Player 1 Takes Damange
Heal Block Player 1 Gains Health
Block Heal Player 2 Gains Health
Same Same No Change

How to Win

There are two ways to win. The first way is to take your opponent's health bar down to zero. The second way is to overheal your health bar to double it's base health. Base level mechsuits have a starting health of 6 health points. In the case where you have a Base level mechsuit if you were to heal to 12 health points you would win the match. Alternatively if you attacked using your 2 action points 3x successfully, you would have taken your opponent's health to zero and also won the match.

What is a Mechsuit?!

Each Feesh has their own mechsuit. The mechsuits each have certain basics like health points (HP) and action points (AP). The starting action points for a base mech is 2 points. The starting health points is 6 points. Everytime you do an action (Attack, Block, or Heal) you will do so if successful at the action points for your mech. If you successfully attack your opponent they will lose 2 health points from your 2 action points. If you successfully heal yourself, you will recover 2 health as your action points are 2. You can upgrade your mech as you level it up to have higher action points and health points but this has a ceiling of 3 action points and 8 health points total to keep battles fast-paced and fun.

Points

Each ranked match you win will award points to your Feesh's mechsuit. Due to the nature of levels allowing some mechs to have an unbalanced advantage, each match's points are awarded on a scale. The scale is as follows:
Total Points Earnt
Winner Level
10 1 1 1 1 1 1 1 3 5 8 10
9 1 1 1 1 1 1 3 5 8 10 12
8 1 1 1 1 1 3 5 8 10 12 15
7 1 1 1 1 3 5 8 10 12 15 18
6 1 1 1 3 5 8 10 12 15 18 20
5 1 1 3 5 8 10 12 15 18 20 25
4 1 3 5 8 10 12 15 18 20 25 30
3 3 5 8 10 12 15 18 20 25 30 40
2 5 8 10 12 15 18 20 25 30 40 50
1 8 10 12 15 18 20 25 30 40 50 50
0 5 10 10 10 10 10 10 10 10 10 10
Loser Level 0 1 2 3 4 5 6 7 8 9 10

Levels

Your mechsuit can be leveled up and will give you increased perks. The more points you gain, the higher your mech can level up. Currently there are two main upgrades that occur. Once your Mech makes it to Level 2 your mech will receieve two additional health points in non-forced fair matches (unranked + wild). Once you make it to Level 3, your mech will again recieve an addtional AP boost allowing you to attack harder and repair more. Future game modes will allow your levels to play an even bigger role. The only time you can use these upgrades currently is in non-wager, unranked, wild matches.

Ranked vs Unranked

Ranked matches are where you can compete for points in tournaments. Unranked matches are "just for fun" and don't contribute to your points.
Feesh Arena | Made with by Brock Copyright (c) 2023